
The last project hand-in before Christmas – an experimental animation. This was definitely going to be the project with the widest range of results from the animation group. Whether it be playing with sand, cutting up paper or just running around with a pirate ship, nobody really knew what to expect. I’ll get this in [...]

About 4 weeks ago, I may of mentioned that our next exercise would be part of the monthly competitions held over at the 11 Second Club. We were given a choice of animating to either this current month’s sound clip, or last month’s. I didn’t really care for entering the competition itself (it is optional), [...]

This is our third animation principles exercise in as many weeks, the last before our main unit task. The aim was convey two different emotions and the transition between them. Again, I decided to work in 3D, so I could play a little. We were asked to concentrate on certain qualities for this, to give [...]

Last week’s task was to re-familiarise ourselves with the principles of animation, by creating another walk cycle. I have also been continuing with my sketchbook work for the Conversations project. Walk Cycle Despite slowly building disdain for 3D (creating it, not watching it), I decided to animate my walk with it. I find 3D much [...]

Character has a lot of meanings depending on the context, but in this case we are talking about character in animation principles. It’s about what builds strong character and creates something believable. Character is all those little things we take for granted every day, it is built on the way we move, the way we interact. [...]
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