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Moved House – Still No Internet

Posted on Sep 25, 2011
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I've recently moved house. It's closer to work, so I can cycle there and cut two hours off of my daily travel time. Which is awesome. The downside is that our internet won't be activated until the 30th. Which has been agony (and expensive with all the phone tethering). Not long now though. I've been trying to get back into drawing. Using my tablet for a change.


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The Demonisation of Video Games by the Media

Posted on Aug 12, 2011
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Thought I may as well upload my dissertation for any of you who are interested in reading it, or who are perhaps writing on a similar topic.  I studied how the demonisation of video games may be stemming from the news media’s demonising portrayal of contemporary youth. Covering the history of crime representation, moral panics and a number of case studies. The Demonisation of Video Games...


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Working on a New Portfolio

Posted on Jul 13, 2011
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I'm putting together a new portfolio site, since I buried my last one. It still needs a proper about page, the current one is a bit daft. It was only supposed to be a place-holder until I put something there. When I created the site, I just wanted to keep it super simple. No bullshit. Plus, I wanted to make it easy for me to adjust for mobile. I'm slowly tweaking this Wordpress theme to fit with...


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Where is your final major, lolz?

Posted on Jul 05, 2011
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Who knows, probably went straight to DVD. We finished as much as we could, but a lot of content was left in a pretty sorry state from trying to finish the entire film in time. It is unlikely the film itself will ever see the surface, but we will be putting the best elements into our showreels. Any animation bits that I actually want to show, I imagine will make their way onto the blog and maybe...


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The End of My Degree

Posted on Jul 01, 2011
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So that is it, the 3 years of Digital Animation are over. Results are in and everybody has gone home to play Team Fortress 2. We had a lot of fun over the duration of the course. From freshers, right up to the final deadline. Our whole year group was an awesome bunch. I'll miss a lot of those guys and I wish them all the best. Good luck, boys and girls. Animation Showreel Underway I've been...


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The Last Trophy: Further Texturing, Block Through and Rig Testing

Posted on Feb 02, 2011
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Things are coming along quite nicely for The Last Trophy at the minute, we are starting to see results from what has been going on the last few months, such as rigs, environments and textures. Texturing Our first pass of texturing  for the room is almost complete, without any detailed painting or shaders applied. The final texturing will most likely be done by Simon, with myself possibly jumping...


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The Last Trophy: Files and UV Texturing

Posted on Jan 12, 2011
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Back to work on our Last Trophy animation project, which went a little quiet over Christmas. Since I last reported on this project back in October, we have moved out of pre-production, into full production. Just before Christmas I finished a rough block through with Emma and Oddne, which has been given to the Foley and music students to work with. I will post the block-through and details of that...


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    I’m currently rebuilding the site, hence all the broken bits.

  • Recent Posts

    • Moved House – Still No Internet
    • The Demonisation of Video Games by the Media
    • Working on a New Portfolio
    • Where is your final major, lolz?
    • The End of My Degree
  • Recent Tweets

    • Interview: Mixamo (Online Auto-Rigging Service) | DevelopOnline - http://t.co/0Lnuz40G
    • Next Metal Gear Solid could be on PC. | Konami - http://t.co/NBgQGe1U
    • Forget SSDs, here comes ReRAM. | http://t.co/IGL3cBfT
    • @mattluxton lol I'll probably keep hold of the keyboard. Though I'm definitely glad I upgraded my mouse last year.
    • Whether or not to buy a new keyboard. Bit embarrassed to have a basic Dell keyboard plugged into my custom built monster. Works fine though.



  • About

    Just graduated from a BA Digital Animation Degree and currently spending my evenings generating content to put into an animation and game design portfolio.

    I currently work full-time making colour separations for a screen printing studio in sunny Cornwall.

    A job in games is hopefully next on the cards.

  • Recent Tweets

    • Interview: Mixamo (Online Auto-Rigging Service) | DevelopOnline - http://t.co/0Lnuz40G
    • Next Metal Gear Solid could be on PC. | Konami - http://t.co/NBgQGe1U
    • Forget SSDs, here comes ReRAM. | http://t.co/IGL3cBfT
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